**Role Number:** 200670668-3956
**Summary**
At Apple, we're on the cutting edge of delivering transformative experiences. If you are passionate about pushing the limits of technology to bring delight to a large user base, we want you to join our team. We are looking for a highly self-motivated and collaborative software engineer to work on prototyping, integration, and productization of software that combines computer vision, 3D computer graphics, machine learning models, camera and/other sensor data. Together we'll ship exciting new technologies and experiences for Apple's current and next generation products. Are you ready to be a part of the next big thing at Apple?
**Description**
- Rapidly designing, building and iterating on end-to-end functional prototypes that explore new concepts and interface with cameras and other sensors.
- Collaborating closely with Human Interface designers, ML researchers, and cross-functional teams to define and achieve project goals.
- Integrating and developing prototypes into optimized, production-ready frameworks that support new features.
- Triaging and debugging issues across both prototype and production software.
- Prototyping polished, intuitive user interfaces — at a quality level suitable for executive review.
**Minimum Qualifications**
+ BS/MS degree in Computer Science, Electrical Engineering, Physics, Mathematics, or a related field / 1 year of relevant experience
+ Experience working with real-time data from cameras, inertial measurement units (IMU), and/or other mobile device sensors
+ Strong proficiency in linear algebra, with a solid understanding of 3D computer graphics and computer vision concepts
+ Experience developing high-performance software for mobile devices using Swift, SwiftUI, and/or Objective-C
**Preferred Qualifications**
+ 5 or more years of software engineering experience with the technical concepts listed in the minimum qualifications
+ Ability to learn quickly, adapt, and innovate as requirements evolve during prototyping and integration
+ Experience with SLAM, VIO, or 3D Augmented Reality frameworks such as RealityKit
+ Experience with GPU programming and the testing, integration, and deployment of Machine Learning models
+ Familiarity in Python for Machine Learning research prototypes, with experience porting to real-time mobile systems being a plus
+ Experience developing high-performance software for mobile devices using C++ Experience with iOS and/or macOS app development using Swift, SwiftUI, and Metal in Xcode
+ Fluency using AI coding assistants for tasks such as rapid prototyping, while maintaining oversight and responsibility for generated code
+ Detail-oriented and organized, with excellent written and verbal communication skills
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.