**Summary:**
The Reality Labs team at Meta is helping people around the world come together and connect through proven track record of delivering high-quality Augmented and Virtual Reality hardware and software solutions. We are developing the future of Augmented Reality and Virtual Reality, bringing products to consumers that transform entertainment and social experiences. The potential of AR and VR to connect the world is immense—and we’re just getting started. With global departments dedicated to AR/VR research, computer vision, haptics, social interaction, and more, AR/VR is committed to driving the state-of-the-art forward through innovation. Our teams explore, develop, and deliver new cutting-edge technologies that serve as the foundation of current and future AR/VR products.Extended Reality Technology or XRTech's mission is to enable developers to accelerate the transition from research and innovative technologies to rich user experiences deployed in production by providing remote execution, runtimes, and tools across all platforms.With photorealistic Codec Avatars, we are building the next communication medium. So that you can stay close and present with your loved ones, despite distance.At Extended Reality Codec Interactions and Avatars or XRCIA, we focus on tech transferring Codec Avatar R&D in order to enable the next Meta Mixed Reality/Augmented Reality products. We’re building a future where people are choosing lightweight, long-lasting, independently capable Meta devices that shape the way people communicate, are entertained and assisted in their daily lives. At XRCIA Platform, we focus on delivering the production & iteration platforms for Codec Avatars across all development stages, with parallel and connected efforts:- Explore platform enables rapid exploration of 2d and 3d experiences and down selection of Codec Avatar technologies following device constraints- Validate platform develops a reference implementation to gain confidence and validate through user testing at scale - Ship platform provides system-level integration powering the Codec Avatar experiences that will ship to end users, including SDK components integrated into existing platforms, runtime infrastructure powering the algorithms and codec avatar machine perception capabilities, and a unified capture system powering avatar generation integrated into Meta’s mobile apps.The role will focus on the Explore+Validate platforms and bridge to the Ship platform.
**Required Skills:**
Software Engineer - Computer Graphics (Technical Leadership) Responsibilities:
1. Accelerate tech transfer from Codec Avatars R&D teams to the end-to-end systems that we evaluate internally and ship. Cross-group collaborations with research scientists, research engineers, software engineers across the organization
2. Design and build tooling and reusable components that empower teams to iterate rapidly and build intuition and confidence on technical viability of novel algorithms
3. Design and build reference applications used to evaluate our production stack in anticipation of future hardware and software systems
4. Effectively communicate to leadership team and the industry partners complex features & systems
5. Understand industry and Meta wide technology trends in computing technology to help assess & develop new technologies within the Reality Labs family
6. Suggest, collect and synthesize requirements and create an effective feature roadmap towards mobile, AR and VR product lines
7. Invent next-generation platforms to deliver more compelling avatar experiences on VR and AR headsets
**Minimum Qualifications:**
Minimum Qualifications:
8. Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
9. 7+ years of experience in one or more of the following areas: computer graphics or image processing or character systems
10. Experience in driving cross-functional partnerships, working across functions to drive solutions
11. Experience with Virtual Reality, Mixed Reality and/or Augmented Reality
**Preferred Qualifications:**
Preferred Qualifications:
12. Master’s degree in Computer Science, Mathematics or related technical field
13. Machine Learning Graphics experience
14. Experience with human vision science
15. Have developed or modified a character system for games or entertainment
16. Hands-on experience in C++, C#, and/or Python
17. Significant experience with technical transfer from Research & Development teams
**Public Compensation:**
$213,000/year to $293,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.