**Overview**
The Creative Technologist is the technical heartbeat of our design team — a hybrid creative–engineer who leverages emerging technologies to translate ideas and designs into tangible, interactive product experiences. This role ensures our storytelling isn’t hypothetical: it’s real, functional, and film‑ready for social and beyond. You’ll build the prototypes, tools, and interactive systems that power product demos, exploratory concepts, and breakthrough creative formats across channels. Your work will directly elevate our product narratives, making them clearer, more compelling, shareable and more connected to how the technology actually works. This role is equal parts maker and innovator — someone who thrives in ambiguity, experiments fearlessly, and prototypes quickly. You’ll explore emerging technologies (including Artificial Intelligence (AI)-powered tools, real‑time engines, and browser‑based interactivity) to push the boundaries of what’s possible and accelerate how the team learns, tests, and communicates. The ideal candidate is both a systems thinker and a hands‑on builder who can translate early ideas into high‑fidelity demonstrations that inspire leaders, align stakeholders, and bring creative concepts to life.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.
Job Location: The primary location for this position is NY,NY. Additionally, this role can also be based in Redmond, WA. Candidates who do not reside in one of these two areas will be relocated.
**Responsibilities**
+ Build demos, prototypes, and interactive experiences that accurately reflect real product behavior and support marketing, brand, and storytelling needs.
+ Develop filmable and embed‑ready experiences used for product videos, social content, event storytelling, keynote demos, and web interactions.
+ Partner with motion designers, visual designers, producers, and creative directors to craft end‑to‑end experiences.
+ Collaborate closely with Product Marketing Managers, engineering partners, and product teams to ensure accuracy, feasibility, and alignment with product roadmaps.
+ Rapidly prototype ideas to test creative concepts, explore new storytelling formats, and identify technical opportunities for breakthrough expression.
+ Evaluate and integrate emerging technologies (AI, WebGL, real‑time engines, code‑driven animation, plug‑ins, Application Programing Interface to accelerate creative workflows and build innovative experiences.
+ Document processes, maintain prototype libraries, and establish scalable approaches for repeatable storytelling patterns.
Embody our culture (https://careers.microsoft.com/v2/global/en/culture) and values (https://www.microsoft.com/en-us/about) .
**Qualifications**
Required
+ Master's Degree in Computer Science, Software Engineering, Graphic Design, Product Design, Visual Design, Human Computer Interaction, or related field AND 3+ years experience working in product or service design and/or shipping production code
+ OR Bachelor's Degree in Computer Science, Software Engineering, Graphic Design, Product Design, Visual Design, Human Computer Interaction, or related field AND 4+ years experience working in product or service design and/or shipping production code
+ OR equivalent experience.
Preferred
+ Proficiency in creative technical development (e.g., JavaScript, TypeScript, React, WebGL/Three.js, Unity, Unreal, or equivalent prototyping environments).
+ Experience building interactive prototypes, UI/UX demos, or creative technology experiences.
+ Ability to translate ambiguous creative ideas into functional, high‑fidelity outputs at speed.
+ Collaboration skills and comfort working within multidisciplinary creative teams.
+ Experience building product demos for enterprise or productivity tools.
+ Familiarity with AI models, generative workflows, or Machine Learning‑powered creative tooling.
+ Background in interaction design, experiential motion integration, real‑time rendering, or technical storytelling.
+ Experience working within global brands or product‑led organizations.
\#EandEJobs
UX Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $158,400 - $258,000 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations. (https://careers.microsoft.com/v2/global/en/accessibility.html)