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AR/VR Pipeline Software Engineer

AR/VR Pipeline Software Engineer

Seattle,Washington,United States

Software and Services

+ Strong C/C++ skills, with experience in the film or games industries

+ Python experience

+ Experience working within real time, animation, or film VFX pipelines

+ Experience with multi-threaded software development and debugging

+ Experience creating plugins for DCC applications (Maya, Houdini, Blender, etc)

+ Experience with performance profiling and optimization

+ Experience working in complex codebases

+ Familiarity with USD

+ Comfortable working on the MacOS platform

+ Nice to have: Experience working with one or more Apple frameworks (ARKit, RealityKit, or others)

+ Nice to have: Experience working with graphics APIs or rendering engines

+ Nice to have: Experience working with game engines (Unity, Unreal, or others)

+ Nice to have: Experience with package management software such as Conda or Rez

**Description**

You will be responsible for creating and maintaining tools and workflows for our 3D content production process. You will work with a variety of teams including artists, designers, pipeline developers, and engineers to identify requirements and implement efficient solutions for unifying our content creation pipeline and internal stack. You will work on both internal and shipping products. The candidate for this role will be comfortable working in a dynamic and creative environment. Engineers are expected to work quickly and smartly to help determine the viability of ideas and technologies. You will need a keen understanding of 3D technologies and pipelines and an ambition to improve, innovate and explore these technologies to enable creatives to surprise and delight our users.

**Education & Experience**

BS in Computer Science, or equivalent experience Minimum 5 years game and/or film production experience

**Additional Requirements**

+ Excellent communication and organization skills

+ A strong team mentality

+ An ability and willingness to mentor other developers

+ Ability to work in a fast-paced environment with shifting goals and priorities

+ A passion for improving artist and developer workflows

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