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Graphics Software Engineer

Graphics Software Engineer

Newport Beach,California,United States

Hardware

+ Good programming skills and knowledge of C++ Extensive experience with at least one of the graphics APIs (Metal, OpenGL, Direct3D, Console, etc.)

+ 3D math skills (linear algebra).

+ Understanding of GPU HW pipeline and experience with GPU performance analysis and optimizations is a plus

+ Ability to work collaboratively to improve architecture and code is a plus

**Description**

Apple makes the newest technologies accessible to create amazing user experiences. You will have the opportunity to develop prototypes at the state-of-the-art of technology to find the best experiences for our products. We work closely with Apple's Human Interface design team to define the next generation of computing. The candidate for this role will be comfortable working in a dynamic and creative environment. Engineers are expected to work quickly and smartly to help determine the viability of ideas and technologies. You will need a keen understanding of 3D applications and an ambition to explore a new world of uncharted possibilities. You will work closely with artists, designers, and engineers to define and prove new application concepts.

**Education & Experience**

BS/MS in Computer Science or equivalent experience

**Additional Requirements**

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Graphics Software Engineer

Full time
Newport Beach, CA

Published on 03/05/2021

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